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Sunday, March 4, 2012

Visual Basic .NET Core Language

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Visual Basic .NET Core Language
Little Black Book
By Steven Holzner
Table of Contents 

Chapter 1  Essential Visual Basic
Chapter 2  The Visual Basic Integrated Development Environment
Chapter 3  The Visual Basic Language—Handling Data
Chapter 4  The Visual Basic Language—Operators, Conditionals, and Loops
Chapter 5  The Visual Basic Language—Procedures And Scope
Chapter 6  The Visual Basic Language—Exception Handling
Chapter 7  Windows Forms
Chapter 8  Windows Forms—Core Controls
Chapter 9  Windows Forms—Menus
Chapter 10 Object-Oriented Programming
Chapter 11 Object-Oriented Programming—Constructors, Methods, Properties, and Events
Chapter 12 Object-Oriented Inheritance
Chapter 13 Web Forms
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Programming .NET Security

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Programming .NET Security
By Adam Freeman,
Allen Jones
Table of Contents 

Part I:  Fundamentals
   
Chapter 1.  Security Fundamentals
Chapter 2.  Assemblies
Chapter 3.  Application Domains
Chapter 4.  The Lifetime of a Secure Application
Part II:  .NET Security
   
Chapter 5.  Introduction to Runtime Security
Chapter 6.  Evidence and Code Identity
Chapter 7.  Permissions
  
Chapter 8.  Security Policy
   
Chapter 9.  Administering Code-Access Security
   
Chapter 10.  Role-Based Security
   
Chapter 11.  Isolated Storage
Part III:  .NET Cryptography
   
Chapter 12.  Introduction to Cryptography
   
Chapter 13.  Hashing Algorithms
   
Chapter 14.  Symmetric Encryption
   
Chapter 15.  Asymmetric Encryption
   
Chapter 16.  Digital Signatures
Chapter 17.  Cryptographic Keys
Part IV:  .NET Application Frameworks
   
Chapter 18.  ASP.NET Application Security
Chapter 19.  COM+ Security
   
Chapter 20.  The Event Log Service
   
Part V:  API Quick Reference
   
Chapter 21.  How to Use This Quick Reference
Chapter 22.  Converting from C# to VB Syntax
Chapter 23.  The System.Security Namespace
Chapter 24.  The System.Security.Cryptography Namespace
Chapter 25.  The System.Security.Cryptography.X509Certificates Namespace
   
Chapter 26.  The System.Security.Cryptography.Xml Namespace
Chapter 27.  The System.Security.Permissions Namespace
Chapter 28.  The System.Security.Policy Namespace
Chapter 29.  The System.Security.Principal Namespace
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Programming Ruby

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Programming Ruby
The Pragmatic Programmers’ Guide
Second Edition
Dave Thomas
with Chad Fowler
and Andy Hunt
Table of Contents 

PART I—FACETS OF RUBY
1 Getting Started
2 Ruby.new
3 Classes, Objects, and Variables
4 Containers, Blocks, and Iterators
5 Standard Types
6 More about Methods
7  Expressions
8 Exceptions, Catch, and Throw
9 Modules
10 Basic Input and Output
11 Threads and Processes
12 Unit Testing
13 When Trouble Strikes
Part II Ruby in Its Setting
14 Ruby and Its World
15 Interactive Ruby Shell
16 Documenting Ruby
17 Package Management wih RubyGems
18 Ruby and the Web
19 Ruby Tk
20 Ruby and Microsoft Windows
21 Extending Ruby
Part III Ruby Crystallized
22 The Ruby Language
23 Duck Typing
24 Classes and Objects
25 Locking Ruby in the Safe
26 Reflection, ObjectSpace, and Distributed Ruby
Part IV Ruby Library Reference
27 Built-in Classes and Modules
Part V Appendixes
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JNTU 2 2 Books


2-2 (R10) EEE Text Books For JNTU-KAKINADA


1) Electrical Circuit Analysis-II
“Engineering Circuit Analysis” By William Hayt and Jack E.Kemmerley
Code:
http://www.filesonic.com/file/24989079/007286611XCircuit.part1.rar
http://www.filesonic.com/file/24989077/007286611XCircuit.part2.rar
http://www.filesonic.com/file/24989267/007286611XCircuit.part3.rar
http://www.filesonic.com/file/24989095/007286611XCircuit.part4.rar
Solution Manual For “Engineering Circuit Analysis” By William Hayt and Jack E.Kemmerley-7th Edition
Code:
http://www.mirrorcreator.com/files/AZ6UFPPT/Engineering-Circuit-Analysis-Solutions-7ed-Hayt.zip_links
2) Switching Theory and Logic Design
“Foundation of Switching Theory & Logic Design” By Arun Kumar Singh (A.K.Singh)
Code:
http://www.mirrorcreator.com/files/STN7MVRQ/Switching_Theory___Logic_Design_(JNTU)_Arun_Kumar_Singh.zip_links
Solution Manual For “Modern Digital Electronics” By RP.JAIN
Code:
http://www.mirrorcreator.com/files/0RHZMU4J/Solution_Manual-Modern-Digital-Electronics-RP-JAIN.zip_links
3) Pulse & Digital Circuits
Code:
http://www.mirrorcreator.com/files/J8MHKDGT/Pulse___Digital_Circuits.zip_links
4) Power Systems-I
Principles of Power System By V.K.Mehta & Rohit Mehta
Code:
http://www.mirrorcreator.com/files/0EJ2VJNA/Principles_of_Power_System_By_V.K.Mehta___Rohit.Mehta.zip_links
5) Electrical Machines-II
“Electrical Machines” by R.K.Rajput
Code:
http://books.google.com/books?id=FLgMygrZDgEC&lpg=PP1&pg=PP1#v=onepage&q&f=false
“Electric Machinery” By A.E.Fitzgerald
Code:
http://www.mirrorcreator.com/files/0PUCNTAO/Electric_Machinery_By_A.E.Fitzgerald.zip_links
“Electric Machines” by B.K.Bose
Code:
http://www.mirrorcreator.com/files/KSEH9YRI/ElectricMachinesbyB.K.Bose.zip_links
6) Control Systems
“Automatic Control Systems” By B. C. Kuo
Code:
http://www.mirrorcreator.com/files/SCRIZMUT/Automatic_Control_Systems_By_C.Kuo.zip_links

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J2EETM Best Practices

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J2EETM Best Practices
JavaTM Design Patterns, Automation, and Performance
Darren Broemmer
Table of Contents 

Chapter 1  Building Business Applications with J2EE 

Chapter 2  The Business Object Architecture: Design Considerations 

Chapter 3  Building Business Objects: Managing Properties  and Handling Errors 

Chapter 4  Building Business Objects: Persistence, Relationships, and the Template Method Pattern 

Chapter 5  The Service-Based Architecture: Design Considerations 

Chapter 6  Building Service-Based Components 

Chapter 7  The User Interaction Architecture: Design Considerations and an Overview of Jakarta Struts

Chapter 8  Building the User Interaction Architecture

Chapter 9  Strengthening the Bank Application: Adding Security and Advanced Functionality 

Chapter 10 Performance

Chapter 11 Moving toward Reuse in the Reference Architecture

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Programming Microsoft Windows with C#

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Programming Microsoft Windows with C#
By Charles Petzold
Table of Contents 

CHAPTER 1: CONSOLE THYSELF

CHAPTER 2: HELLO, WINDOWS FORMS

CHAPTER 3: ESSENTIAL STRUCTURES

CHAPTER 4: AN EXERCISE IN TEXT OUTPUT

CHAPTER 5: LINES, CURVES, AND AREA FILLS

CHAPTER 6: TAPPING INTO THE KEYBOARD

CHAPTER 7: PAGES AND TRANSFORMS

CHAPTER 8: TAMING THE MOUSE

CHAPTER 9: TEXT AND FONTS

CHAPTER 10: THE TIMER AND TIME

CHAPTER 11: IMAGES AND BITMAPS

CHAPTER 12: BUTTONS AND LABELS AND SCROLLS (OH MY!)

CHAPTER 13: BÉZIERS AND OTHER SPLINES

CHAPTER 14: MENUS

CHAPTER 15: PATHS, REGIONS, AND CLIPPING

CHAPTER 16: DIALOG BOXES

CHAPTER 17: BRUSHES AND PENS

CHAPTER 18: EDIT, LIST, AND SPIN

CHAPTER 19: FONT FUN

CHAPTER 20: TOOLBARS AND STATUS BARS 

CHAPTER 21: PRINTING

CHAPTER 22: TREE VIEW AND LIST VIEW

CHAPTER 23: METAFILES

CHAPTER 24: CLIP, DRAG, AND DROP

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